I disagree that lowball is where a majority of its power came from. I think the ‘effective +1 permanent stud in every shootout’ equivalent is nearly equally as powerful. I suppose it depends on the deck, though, as some decks can more heavily benefit with the lowball portion. By removing the repeat, you’re basically shutting off either one or the other instead of both being available, which I think was where the ‘overpowered’ part came in. Perhaps the best balance, in addition to removing the repeat word, would be that they’d have to call use of the ability BEFORE the draw hand is seen, so you have to really want to win lowball if you’re going to use it.
But if people are of the opinion that even having it only available for lowball is still too powerful, then there’s no easy errata to fix that.
@Harlath That may play a small part, but overall I don’t think that is the case. All it takes is one, maybe 2 rounds at most before you should see their discard and realize their draw structure is weak, and their bluff is up. Then again I heard the UK folks don’t like to ask to see their opponents discards, as it is perhaps perceived as rude - how prevalent is that line of thinking? I remember a thread on here somewhere where folks were posting about that topic…