I really enjoy articles like this - they've got enough strategy to get you thinking without ruining the process of discovery for a player.
Between him and Diego Linares you can start to use a broader range of values in a Gadget deck. Nice risk-reward: you have to weigh losing one of the components of your low value gadget deck, an interesting puzzle. He might work well with Gadgetorium too? This would let you pair him with another mad science and still invent two gadgets a turn. He's got solid influence and a high value too, lots to like here.
As an added bonus, @Andy's piece pulls back the curtain on the card's development and what it means to him.