This is a grand prize! I like constrained choices like this as they give a bit of agency to players while avoiding free choices that cause problems for design/story.
Good luck to everybody and thanks to Pinebox for giving Europe this prize.
It's a tough choice for whoever is lucky and skilled enough to win, but at least it's tough because it is between lots of appealing and cool choices. I think I lean towards Tombstone, but that might be because of the film and reading the "Stone & a Hard Place" RPG supplement recently, I've still not had time to read "Good Intentions" properly...