Kung Fu adds to value; is not a skill.
After a dude performs a Tao Technique, attach it to the dude, unbooted.
If, at the start of a shootout play, you have an unbooted Tao Technique attached to a dude, you must boot it and may then attempt to Combo.
To Combo, the dude cannot have more Tao Techniques attached than their Kung Fu rating and the Technique must have a Combo clause, where the conditions are fulfilled.
When Comboing, pick a differently named Technique of the same Tao from your hand or discard and have the dude perform it as your play.
Before making shootout hands, discard all Tao Techniques attached to your dudes.
NOTE: This is not final wording