Based on Goreshde's Masterpiece theater. See his deck if you want a good description of what this deck does. This deck has a decent economy because of the actions, incredible card advantage from home ability and deeds, It starts a dude who begins at a 3 stud and goes up from there, a ton of cheap decent studs, and 14 A's, 14 8's and 9 J's (you want J's to drop off except for the diamonds.) so it has very good early defense against jobs, especially if you get to mid to late game. What Goreshde described in his deck holds true here, baring opponents surprises, you can draw 20 or more cards from a trimmed deck, strong with DMH cards.
Buffalo Rifle is the most important addition. Zach can join any intown shootout, while staying in the town square with Danny.
Civil War to move Danny or Zach bach to the town square if they get booted out of position. Also can often be used to pull someone to the town square from their home.
Hired Guns to bring back vital dudes who get discarded from casualties or kidnappin'. This can be swapped for Lady luck if you like.
1 copy of ambush for forcing your opponent into a shootout. Couple with Buffalo Rifle + Zachary for maximum effect.
I call it 'Infinite Potential' because it's has unlimited potential for stud bullet rating, Influence, and control points.
Mplain pointed out to me that Buffalo rifle doesn't keep Zach from moving to the location during a job. It is still an amazing shootout threat when going after control of a deed. Also, Civil war lets your opponent chose which of the 2 dudes to move, and where to move them anywhere on the board. Still very useful for moving your dudes back to the town square if they get booted out of position if you can run a dude out to them. Civil war can and may get swapped for something like lady luck, or Hustled.