After an inspired read of @Findegil's mathematical musings (http://forums.pineboxentertainment.com/t/assorted-thoughts-on-welcome-to-deadwood/4139/6), I thought of an idea for a thread, which I'd like to start here.
The process of making and sharing entire decks can quickly become complicated. But what if we instead could share "Little Synergies" between Starting Posses and Basic Combinations that could serve as a starting point (or midpoint, endpoint, etc...) for doing the rest of the work of making a Fully Fun and Functional Doomtown deck?
I'll start, shamelessly stealing the ideas from the linked thread, and add other ideas later as I find time to recall and post them, and I invite you to join me!
Little Synergies #1
The Angler (https://dtdb.co/en/card/23012)
Christine Perfect (https://dtdb.co/en/card/18014)
Stone Idol (https://dtdb.co/en/card/03016)
The Grey Man (https://dtdb.co/en/card/17009)
Mason Adler (https://dtdb.co/en/card/21022)
This establishes an engine by which a Fearmonger deck can provoke conflict throughout the course of a match. Early on, using Christine and the Angler to manipulate Grit values so as to make strategic callouts. Stone Idol and The Grey Man can add to those options through the midgame, and Mason Adler can pick off who is left through the endgame.
What Little Synergies can you think of and share here?