A new way to improve skill ratings, ideally widely useable by type (Blessed, Huckster, Mad Scientist, Shaman) and outfit.
Right now we have Morgan Research Institute and St. Anthony's Chapel generally and Wagner's Memorial Ranch for Morgan Science exclusively, all of which are location dependent, Technological Exhibition (indirectly) for Science, a few dudes who improve their own skill (a couple Sloane Hucksters, the original Ivor, Joseph Dusty Hill, and Zoe Halbrook and Dr. Dayl Burnett (indirectly)), one home in 4th Ring (The Sanatorium), and finally Tlaloc's Furies - the most general and mobile of the methods. But still, I still think the game could benefit from design in this direction.
Maybe something like the Classic character Jacynth Ambrose who read "Your Mad Scientists in this location have +1 to their Mad Scientist skill" - she was a 3-cost dude without any other significant traits - or the Classic version of Hired Help, a 0-cost Jack of Clubs that read "Noon: Target a skilled dude. That dude gains a +2 bonus to one of his or her skills until after Nightfall."
Not sure exactly the best way to make this widely available across skill type and outfit, but there you go.