Sheriff Eli Waters
Dude • Stud 0 • Influence 1 • Cost 4 • Upkeep 1
During Waters' shootout, he has a bullet bonus equal to the highest bounty among wanted dudes opposing him, to a maximum bonus of 4.
After an opposing player reveals a cheatin' hand, you may move Waters to the location of a wanted dude. If he moves to the location of a shootout, he may join your posse.
Does the second trait allow eli to leave the posse if there is a wanted dude at a location other than the shootout?
If eli is not in location of the shootout using buffalo rifle or similar would this make a difference?