Well done to the story team on crafting an enjoyable story in both the flavour text and fictions. Thumbs up to the art direction for supporting this too.
In particular, thanks for keeping the body count high enough to create drama, make the villains credible threats and carry on the tradition of Doomtown:Classic!
Conscious that you may well be bound be non disclosure agreements, but if any story team members are able to shed light on any of the below it's much appreciated (cross posted from another thread)! If not, can maybe kick some of this around with my fellow players.
"Agree on the design team, plus the story team was doing a fine job.
I was looking forward to finding out Jonah Essex's plans, the truth behind the Full Moon Brotherhood, why Abram Groethe had left on a quest and the resolution of Mario Crane driving the Law Dogs underground. The town had never had a harrowed bandit gang leader causing havoc before!"