Bad Medicine Spoiler: Signing over the store

Didn’t see this posted yet

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Oh I really like this one, the goods can be any cards from your discard pile, not just from the 5 you discarded, nice.

Unbooting the leader if unopposed is a interessting mechanic, I hope more cards will have this in the future.

The unopposed part is nice because it might nudge someone into committing dudes to oppose it to keep you from getting it.

And since you resolve the job’s effect after the shootout is over, anything you discarded during the shootout will be fair game to bring back. You could use a Doyle’s Hoyle and pull it right back into play, or discard a bunch of Faithful Hounds to cover casualties and attach them all over again.