My challenge for you Gomorraites, is to build 2 decks that would be used in a 2 vs 2 game. All Multiplayer rules in effect except for Uniqueness, and win condition. All cards are unique for both members on a team. Change the win condition to “If it’s the start of the Sundown phase and one player on your team has more control points than the highest influence total among the other teams players, your team wins.” (not that’s separate influence totals)
Getting creative could be really fun, with lawdogs bountying up sloansters, gadgets pairing with hexes, Wardens and sloan setting up in town square, or super mario + D&D.
*small edit to the rules as suggested by jedilanni, to prevent possible extreme abuses of duplicate dudes. I changed again to be all uniques, to help diversify deck builds a bit.