Early Eagle Wardens brainstorming

From just a few plays on OCTGN, I find that this is an awesome deck. It is really well put together.
Mazatl is a great card - he is very mobile and his ability won me a game.
Marcia survived every match, but was called out constantly. I attached Spirit Trails and Pack Awakens to various deeds, but I was incorrect in thinking that Pack moves a token into any shootout. Because of this, I never actually was able to cast Pack. The deck doesn’t really run Js and lacks the Buffalo Rifle to make this spell more useful.

I found though that attaching it out of town with Mazatl allows him to fly back there at a moments notice, call out any opposition, and bring in a harrowed wolf spirit - pretty amazing!

The Home ability combo with Smiling Frog is awesome. I love that guy! Pump him up to discard a card, or when a threat is imminent, then back up Marcia when the call out comes. Get Jacqueline out to Town early so you can use Point Blank on the defense.

Other than Sarah, all the dudes are very expensive. I wasn’t actually able to put into play anyone else except for Chief Seven Eagles for 7 cost when I had three totems out. If you can defend that final shootout, then his ability wins the game.

Great deck!

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Reworked @gozik’s idea into DMH. The most fun DMH of them all! :smiley:

Shamans DMH

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