Mugging: Bad Medicine Fiction Preview

http://www.alderac.com/doomtown/2016/01/27/bad-medicine-preview-mugging/

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Oh, so since it says cards and not goods, you can also scare that huckster or preacher so much they do not dare to use their learned skills anymore, unlike Faithful hound.

Edit: Also, though i’m out of the loop with the current Meta:
Is this good tech against the (i think) current slide with cheap dudes and Monte Banks/Fancy new hats?

Side note on this card, it boots the attachments before the job starts. If your desperate enough, you can run the job with an expendable dude just to boot an attachment or two, perhaps to deal with a legendary holster.

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And there i thought i read the card completely, thx for the note! :wink:

What I meant was, an interesting ability of this card is that it automatically boots 2 attachments, regardless of success of the job. This could be worth sending a single expendable dude if getting those attachments booted were vital in some way. This use of mugging may not be apparent to some on first viewing.

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I wasn’t ironic, i really missed that point until you pointed it out.

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