*Matches will be timed at 2 hours by default (to make up for extra technology-laden slowness, especially to be more friendly to folks who are new to OCTGN/TTS). But if the 2 players agree, they can make any time limit they wish, or none at all.
*If 2 players cannot find a time that meets their schedule, we'll do our best to work with them. If we have to delay the next round a little, that's probably ok as long as there is some hope for a match in a reasonable time, but we'll take it as it comes.
*However, if one player either does not respond at all, or consistently has zero availability, they will be marked as a loss.
*If both players do not respond or report in for the whole week they will be dropped from the event.
*Default game mode is OCTGN; players must agree if using an alternative method, such as TTS, to play.